The Dime Normal Fox Fire Zone is a play that provides unique pass-rushing angles for the members of your defensive line. These unique angles will not only force your opponent to get used to moving slightly different in the pocket, but it also allows us to create an easy overload on the right side of the line. Check it out as SportsGamer breaks down this one of a kind play.
Dime Normal - Fox Fire Zone
Console(s)
XBOX 360 / PS3Quick Setup
Step 1 - Shift the defensive line to the right (360 - LB + right on d-pad / PS3 - L! + right on d-pad).
Step 2 - Call for bump n' run coverage (360 - Y + down on d-pad / PS3 - Triangle + down on d-pad).
Step 3 - (optional used in video) - Manually control the weak defensive endto roam the field with.
Play Breakdown

Check out the defensive assignments for the Fox Fire Zone before we have made any adjustments in the first image shown above. We begin setting up the pressure on this play by first shifting our defensive line to the right. This initial movement is what allows us to create an overload on the right, as well as create confusion among the offensive line.

The last step we take is calling for bump n' run coverage to get our blitzing nickelback to move up on the line of scrimmage. The reason we want our nickelback as close to the line of scrimmage as possible is because we want the pressure from his rush to prevent the quarterback from being able to sit comfortably in the pocket. As soon as the play begins our defensive linemen begin slanting hard to the left side of the field. The hard angles that our linemen take prevent the members of our opponent's offensive line from being able to engage immediately.

The hard rush angles force the majority of the offensive line to shift to the left in order to pick up our defenders. The expected shift from the offensive line allows us to create an overload on the right between the linebacker, the left defensive end, and the blitzing nickelback. The right guard will almost always pick up the left defensive end (he cut blocks him in the image above), leaving us with a 2 on 1 against the right tackle. The 2 on 1 matchup is the middle linebacker and the nickelback against the right tackle.

In this particular example the right tackle decides to block the middle linebacker. The end result is a big sack from the nickelback who came in untouched.
Final Thoughts
The Fox Fire Zone is a play that we've enhanced by designing pressure to come from an overload. However, the confusion created upfront by the unique rushing angles from our defensive linemen will leave many of your opponents very uncomfortable in the pocket. The reason gamers may feel this way is because a lot of players will initially look at the line of scrimmage immediately after the snap for just a second to make sure the pressure is picked up. However, if the members of their offensive line are forced to wait just a second later to make their blocks, then our opponent must be forced to wait another second to make sure they get picked up. Also, these unique angles will be able to break through the line rather quickly on some occasions because the offensive line is so confused. Check out this play the next time you get a little free time.


