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#1 (permalink) | |
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Online Dynasty = Crack
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"Every Game Counts" Slider Discussion
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__________________ ![]() 2008 Desean Jackson Stat Tracker: Receptions: 32 Yards: 505 Punt Return Avg: 11.3 (68 yard return) Touchdowns: 2
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#2 (permalink) | ||
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Moreno for heisman
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Re: "Every Game Counts" Slider Discussion
I have been very pleased with fred's sliders here is what his looks like.
Quote:
__________________ Click to check out my '09 NCAA Dynasty - SEC Championship Game Up ![]() Quote:
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#3 (permalink) | |
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Moreno for heisman
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Re: "Every Game Counts" Slider Discussion
I tried this out and had way way to many interceptions with 6 total (4 by me) and 4 going all the way.
My rushing game wasn't as good as I figured it would be from looking at the sliders. Everything else was fine though including pass rushing and the CPU pass % at 60. __________________ Click to check out my '09 NCAA Dynasty - SEC Championship Game Up ![]() Quote:
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#4 (permalink) | |
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Moreno for heisman
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Re: "Every Game Counts" Slider Discussion
Do has anyone noticed any sliders they think need to be fixed?
__________________ Click to check out my '09 NCAA Dynasty - SEC Championship Game Up ![]() Quote:
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#5 (permalink) |
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Online Dynasty = Crack
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Re: "Every Game Counts" Slider Discussion
I dont really have a problem with the sliders seeing that I ask corso then will pick a play given on the four pages to choose from. Again I play sim as possible without running money plays every time out how fun is that?
__________________ ![]() 2008 Desean Jackson Stat Tracker: Receptions: 32 Yards: 505 Punt Return Avg: 11.3 (68 yard return) Touchdowns: 2
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#6 (permalink) | |
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Moreno for heisman
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Re: "Every Game Counts" Slider Discussion
Just for the record here is what i changed for the sliders
bumped CPU RB ability +10 bumped CPU RB blk. +10 bumped CPU def. AWR +5 __________________ Click to check out my '09 NCAA Dynasty - SEC Championship Game Up ![]() Quote:
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#7 (permalink) |
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Online Dynasty = Crack
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Re: "Every Game Counts" Slider Discussion
Starting week 7 here is the slider set that we will use.
Heisman Difficulty 6 minute Quarters Penalties: All maxed out except for roughing the passer which is set at 40. Universal Offense (Works for both CPU and User) QB Accuracy: 45 (This is important to keep at this for both sides) Pass Blocking: 0 (This will help the weak pass rush from both sides) WR Catching: 20 (This will keep drops at a realistic rate) RB Ability: 50 (This was raised again more for the cpu then anything) Run Blocking: 100 (This needs to remain this high to help the weak cpu) Universal Defense (Works for both User and Cpu) Awareness: 95 (Can't raise this anymore or picks will occur) Knockdowns: 90 (Less 45 inch vertical swats) Interceptions: 0 (This will help keep the high number of picks down) Break Block: 90 (The biggest change since this will help stop the human run game and make pass rushers harrass both qb's) Tackling: 25 (I raised this just a bit since higher will cause the cpu to not be able to break any tackles) Universal Special Teams (Works for User and Cpu) FG Power: 5 (I have found that at this set anything higher then 47 is hard unless you have a stud kicker) FG Accuracy: 30 (This will make long kicks harder) Punt Power: 45 (This will help stop the easy return game. Try and angle kick at all times) Punt Accuracy: 65 (This will help your angle punt game) Kickoff Power: 65 (This will put the ball at the goal line or deeper to stop the long gains on returns) __________________ ![]() 2008 Desean Jackson Stat Tracker: Receptions: 32 Yards: 505 Punt Return Avg: 11.3 (68 yard return) Touchdowns: 2
Last edited by sg_HustlinOwl : 08-06-2008 at 11:25 AM. |
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#8 (permalink) |
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Online Dynasty = Crack
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Re: "Every Game Counts" Slider Discussion
This is the set we will use until the second patch is released which more than likely will be after our first season
__________________ ![]() 2008 Desean Jackson Stat Tracker: Receptions: 32 Yards: 505 Punt Return Avg: 11.3 (68 yard return) Touchdowns: 2
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