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Old 07-03-2008, 06:04 PM   #1 (permalink)
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NCAA Football 09 FAQ and Q&A

College Gameplay:
  • Smooth 60 FPS on PS3 and XBOX 360
  • Ballcarrier combo moves- More responsiveness added to the running game where you can string together moves such as juke, spin, hurdle etc...
  • Opprtunities await-Coverage, pursuit, and tackling are tuned so you can find bigger holes, cutback lanes, and open receivers, making the game feel more wide open than ever
  • Goobye!-Fake out the defense with the directional pump fake on the R-Stick. You can even do it after you cross the line of scrimmage to get the defense to leave their feet.
  • New Tackling Engine-New tackling engine ensure variety, realism, and smoothness at all times, with even more dynamic gang tackling and responsiveness.

Battle the 12th Man:
  • Preplay confusion-when rattled on the road, question marks will replace the button icons for receivers during preplay and squiggly lines will replace the on-field routes. The more rattled you are the more severe these effects will become.
  • I can't hear you-As the home crowd picks up intesity, the visiting players will have a very tough time making adjustments on offense. Also, the controller will start to rumble in the critical moments which can also make it difficult to maintain your concentration
  • Become the Toughest...As you win more games at home, you can move up in the list of Toughest places to play. THen, as the home team on defense, you can make the preplay even more difficult for your opponent by pumping up the crowd at the right times.
  • Quarterback Quiz-After throwing a pick, you'll be asked to identify the defense you just faced to regain your composure. You can cycle through a set of still frames to help you out. If you pass the quiz without any help, your composure will be completely restored to where it was before the pick. If you need some help, that's ok. It just means that you will only regain a percentage of your composure you just lost. But if you get it wrong your composure will drop a little more so try to pay attention.
  • Ice the Kicker-Call a timeout before your opponent kicks a big FG late in the game. your opponent trying to kick will then feel added pressure because of the lower camera angle, heartbeat audio, controller rumber, and an all new "iced" kick meter.
  • Interactive Timeouts-Timeouts do much more than just stop the clock this year. Choose between 12 strategies that last for the entire drive, including an option to ignore the crow. Each of these strategies will have unique gameplay effects and they are linked so that each offensive strategy has a counter strategy on defense.

Have Fun
  • Coke Zero Mascot Mash Up-Play a friendly game of mascot vs mascot where you will have a lot of un with the unique mascot special moves.
  • Interactive TD Celebrations-Keep control oafter you score a touchdown and run up to your mascot to celebrate with him, or press a button to trigger one of the many school specific player celebrations.

College Atmosphere:
  • College Crowds-School colors and situational animations bring the crowd to life. Team performance drives a dynamic home/away attendance that will affect gameplay.
  • College Sidelines-Packed with players, mascots, home and visiting cheereleaders and many other sidelines characters reacting to the game.
  • College Fields-Big improvements to the detail of our field textures and degradation.
  • College Players-All new models from real-life scans, plus over 50 alternate uniforms and clear visors.

The Sounds:
  • Custom Stadium Sounds-Use your own personal collection of music and sound effects to set up your own custom in-game atmosphere for over 20 different situations.
  • Reactions-Hear the crowd react to the wide open gameplay in an ultra realistic fashion.

College Atmosphere in the UI
  • Collegiate Images-Multiple images for all 120 teams bring out the college atmosphere in the menu and screen backgrounds.
  • Campus Newspapers-Authentic campus newspapers tell the story of the local team in Dynasty and Campus Legend. Now you can view team news for all 120 teams in the addition to the nation stories in the ESPN News section.

Online Dynasty:

A complete Dynasty Experience:
  • It's Big!-60 years of continuous play, up to 12 players competing simultaneously across the nation. Play as any team.
  • It's Full!-FUll recruiting, redshirting, stats, NCAA News, Custom Schedules, and more

Easy To use:
  • Invitation Only-Start up a new dynasty and invite anyone you want to join. As the commish you are in complete control. You can only be the commish of one dynasty, but you can join up to five at a time.
  • Dynasty Headquarters-Track everyone's progress and communicate with the rest of the group inside Dynasty Headquarters.
  • Auto-Advance-Automatic file uploading and merging makes everything effortless. No Saving is required, in fact you dont even need a hard drive to play online dynasty.
  • Dynasty Trash Talk-Live group chat allows you to communicate live with everyone in your group at the same time

Very Flexible:
  • It never end-You have the ability to convert online to offline and vice-versa and just continue wherever it was left off. So even if your commisioner falls asleep at the wheel, you can spawn off a new version and keep the dynasty alive forever.
  • Head to head-You can even play your head to head games offline on the same console if you and your opponent live in close proximity.
  • Change Things up-Invite new players at any point, boot those you don't want.

Secondary Features Worth Mentioning:

Roster Sharing:
  • Upload edited roster files for others users to download
  • Download roster files that other users have posted

Recruiting and other Dynasty Improvements:
  • NCAA News-All of the top stories are brought to you in a very immersive and user friendly format through ESPNEWS headlines and actual campus newspapers.
  • Recruiting Strategy-A new group of recruiting settings allows you to set your high-level recruiting goals and let your assistants do the dirty work.
  • QuickCall-The new QuickCall system allows you to make contact, find out prospect info, and even offer scholarships in literally a couple of seconds. Just set the amount of time you wan to spend on the call and view the results immediately
  • Quick Search-The new QUick Search allows you to add a player straight to your Recruiting Board based on your preferences.

In-Game Presentation:
  • Gotta Have a Montage-New post-game presentation shows the best highlights of the game as Brad, Lee and Kirk analyze and wrap up the broadcast.
  • Play-by-Play Engine-You really have to hear this to appreciate it. Listen to Brad call out hte action with a more natural rhythm and flow.
  • In-Game Pop-outs-Stats and hints will pop out of the ticker in a very non-invasive way to inform and guide the user throughout the game.

Miscellaneous Gameplay Stuff:
  • Co-Op is Back-Now you can play 1-4 players cooperative (offline only)
  • Return Missed FG-this is a live ball and now you can return it
  • Bluff Play Art-View your play art on the field without giving anything away or use it as strategy against your opponent
  • Formation Audibles-Audible quickly to a run, deep pass, quick pass, or even play action without having to change formations or being stuck with the same five default plays.
  • Smart Routes-Now you can't blame the receiver. Smart Routes make the receiver aware of the first down line and adjust his route accordingly.
  • Bobble Catches-Finally the receivers can juggle the ball while catching it, and if they're hit they will likely drop it.
  • Better Passing Control-Improved control over specific types of passes like fades and the ablity to better place a pass when reading the defense. Improved leading allows your receivers to run under the deep balls.
  • Post-Play Continuation-More realism to the post play as players now react to dropped passes and loose balls as if they play might still be alive, they help each other up ad do a better job of avoiding one another.

New Mini Games:
  • HORSE-Call your field goals in a game of HORSE or try PIG
  • Special Teams Challenge-Just like Tug-o-War, only its all special teams.

More Stuff:
Play Call Improvements
  • Super Sim access
  • Simple Bluffing
  • Remembering your last formations and play types
  • First down line
  • Cycling packages forward and backward.
Campus Legend Improvements
  • New achievement system to determine your legend score
  • Streamlined practice so you can get a full weeks worth of reps in a single session.
  • Online States-User vs User Stats and ESPN Classics are now tracked for online games
  • EA Sports World
  • Referee Penalty Sequences
  • All 120 1-A Teams (Western Kentucky)
  • Random Play selection in practice
  • Quick Replay (LB+RB)
  • CPU vs CPU (watch mode)
  • Ask Corso Audio On/Off Setting
  • Even Teams-Play Now option that makes games more competitive no matter which teams you are using.
  • Improved Accessibility-Chris Fowler Help plus easy access to "more info" cards.
  • Dynamic Loading screens with rivalry and tradition information
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Old 07-03-2008, 06:07 PM   #2 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

NCAA Football 09 custom Stadium Sounds:

The following are the events for which a user can setup custom sounds:
  • Successful Field Goal
  • Successful PAT
  • Successful 2 pt Conversion
  • TD
  • Safety
  • Defense on 3rd down
  • Defense on 4th down
  • Kickoff
  • Timeout called by home team
  • Timeout called by away team
  • Tackle for loss or sack
  • Defensive stop on 3rd down
  • Defensive stop on 4th down
  • Turnover
  • Defense takes the field after a kick return
  • 3rd down conversion successful
  • 4th down conversion successful
  • 1st down conversion on 1st or 2nd down
  • FG missed by opponent
  • Booth review
  • Start of the 4th quarter
  • Penalty on Away team
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Old 07-03-2008, 06:13 PM   #3 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

NCAA Football 09 FAQ


Q. Can I use customized rosters in an Online Dynasty?
A. Yes. Whether it's the default roster that comes with the game, a manually edited roster, or a roster downloaded through our new EA Locker Feature, the commissioner can use any roster to start the Online Dynasty.

Q. Will There be weather effects in online dynasty games?
A: Yes. All Online Dynasty games will have the same weather and time of day conditions we generate for offline dynasty games. As a side note, regulare online games will also include weather this year based on current real time conditions at the games location.

Q.Can I play every game against a user opponent?
That's not the way online dynasty was really intended to be played, but if thats what you really want to do you can. As long as your schedule doesn't include a FCS opponent, you could change your user teams around each so that the buddy of your choice controls whoever your'e supposed to play.

Q:Can a user get fired from their current job?

A:While the traditional coach hire/fire has been disabled for online dynasty, the commissioner can change the user's team at any point. So if you've outgrown your team in the Sun Belt, ready for a different challenge, or in the other members of the dynasty are tired of you ruining Ohio State's good name the commish will be able to get you setup at a new location
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Old 07-03-2008, 06:43 PM   #4 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

Can one user control 2 different teams in an online dynasty?

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Old 07-03-2008, 06:55 PM   #5 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

from the sound of the Q&A, not really. The question they answered about playing human opponents for every game, he made it seem like they have to keep switching teams in the dynasty in order to play as them.
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Old 07-03-2008, 07:38 PM   #6 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

How many sacks are the CPU getting in a game?

How many interceptions are you getting on defense ? On the demo I seemed to get a lot with the home team.

Is the clock fixed on supersim this year?

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Old 07-03-2008, 07:41 PM   #7 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

Can you use alt. jerseys online?
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Old 07-03-2008, 08:41 PM   #8 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

Hey Fred what stadiums are added this year?

Is there an AlamoDome?

Or even more simple, which bowl games/teams have generic stadiums?

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Old 07-03-2008, 09:24 PM   #9 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

I need to know one thing on CL is the camera up close on your player or is it normal like a regular game?

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Old 07-03-2008, 09:25 PM   #10 (permalink)
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Re: NCAA Football 09 FAQ and Q&A

from what shanker told CL is the same as last year. but i'll verify a little later by getting into CL myself
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