I feel so bad for anyone who played on consoles. Even PC version which was far and away the best was plagued by bugs and horrible design at launch.
My thoughts haven't really changed on the game, only on any expectations for the future of it. Which is to say, I'm expecting soon they'll just admit to investors they're dropping it completely and moving on. It's been nearly 5 months since the last meaningful patch, and either way, they're still just fixing the fundamentals and making sure the shit doesn't crash or freak out. And as far as communication, it's basically either radio silence or embarrassing PR garbage, that's all that is coming out of CDPR. No more clear timetables, no progress reports, no meaningful content or very obvious gameplay fixes like what modders have already managed in far less time.
As for the game itself, well it's only good, in a deeply uneven way. Sometimes amazing, sometimes shit. On the rare occasions where it fires on all cylinders, you can catch glimpses of genuine brilliance, signs of what was meant to be, some amazing tech and art. The gameplay in it's fundamentals is a very solid loop with lots of potential variety, the story and world can occasionally feel incredibly real, and there is a lot of flavor and strong material that pokes it's head up every now and then.
But it's almost always brought down by a true shitshow of clearly unfinished material. Honestly, crashes and outright game-breaking issues were the least of my problems with Cyberpunk. Bugs are constant and deeply intrusive. Performance was highly uneven, physics were constantly messing up, animations were snapping in and out of place in very unimmersive ways. Certain game systems were just straight up broken, like I went blade build only to learn later dodge literally wasn't turned on. Like how can you mess up something so obvious and fundamental to gameplay as it's basic rules? That's not to mention the AI bugs, loot bugs, terrible driving physics, dropping and clipping out of the world, etc. etc. etc.
Even more than that though is just how obviously scrapped or rushed things start to feel after a long time playing. Systems are in place that blatantly lack content or don't blend well because of things they had to drop. The BD system has a ton of disks that are literally inventory clutter and worthless. Food and store interaction is basically a joke with food and water only ever offering 2 mediocre buffs. Game economy is completely obnoxious to manage, with making money either being laughably easy or a total pain with some builds. The character visual customization is fine at the start but doesn't offer basic shit like hiding headpieces or customizing after the game starts.
And like I said the world can feel incredibly lifelike, but that's only if you don't poke at it even a slight bit. Interact with NPCs, get in the way of cars, try to fiddle with things outside the intended path, and the game immediately falls apart in a spectacular fashion. Your supposed notoriety in the world is just a number in the menu, nobody actually knows you or acknowledges the things you do or the progress of the story.
Story threads in their own bubble are great but many don't interact well at all. The opening clearly has tons of cut content, with your backstory getting dropped 30 minutes in, only having minor dialogue effects later on. Every background just abruptly turns you into street kid mercenary by the prologue's end whether you like it or not. Judy and Panam, the two waifus of the game who you spend like 10 hours with each, they interact maybe once for half a scene in the epilogue. River's story is a sidequest locked behind the dumbass streetcred system for 2/3's of the game, with 0 main story interaction. The story gameplay content is clearly not made with anyone in mind who plays the side content, as main story missions are a complete joke for anyone who's character is built up, and the bosses become utter pushovers for how much they get hyped up.
At this point it's just moot, I was reasonably entertained but I just don't care anymore, and even if it's ever truly fixed, I don't expect to return to it. Whatever anticipation I might have had for more of the game has been killed at this point by lack of any meaningful post-launch developments up to this point.
So yea it's 10/10 GOAT.
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