Embracer Group, one of the biggest video game and entertainment companies out there, has confirmed it canceled 29 unannounced games and laid off nearly 1,400 people in the past six months as part of its previously announced restructuring effort.
During the July-December period, Embracer said the number of gaming projects it had in the works fell from 153 to 124, according to VGC. Total headcount was cut by 8%, or 1,387 jobs. These cuts includes 871 game developers at internal studios, 264 at external studios, and 252 internal staff working on game projects as non-developers.
Damn! 29 games canned and 1,400 people. That is freaking a lot.
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