I am a creature of creativity and choice. So the more choices I as a player can make, the more optional side content, and the more open ended a game is the better. (One of my degrees is in Theatre set design/construction, so that most likely explains it)
So for me:
Best
- Building or Survival Games.
These games are the perfect example of a genre that is only as good and your imagination/creativity is. When playing these I can imagine myself there and make a great world for myself lost for hundreds of hours. I am that guy that can sit with a cup of coffee and imagine an amazing Minecraft or Conan Exiles, Starbound, Mario Maker, Dreams, Trove, No Man's Sky (or dozens of others) build and go to it an end up with something AMAZING! I can imagine myself as a desperate refugee washed ashore on the Isle of Siptah and role play myself to creating a vast civilization just as easily as I can imagine myself as a shop owner making a new hot Mexican restaurant in Creativerse. It is so empowering for me to have the control not the game devs. LOVE IT.
-MMOs
More or less the same reasons as above. Put me in a world and let me decide who I and what is what. Everquest 1-2 are EXCEPTIONAL in this area. There is almost no hand holding and you are expected to make your way on your own merits to learn or not, to become a great warrior or like me a master crafter. Once again it is all about player choice.
-Fighting games
I teach High School and I advise the video game club at the school, so the kids are always wanting to fight me in Street Fighter, Guilty Gear, Killer Instinct, or Smash. Over time I get surprisingly good at these games and they kind of grew on me!
-Big open games with mega side content
Games like Just Cause, Xenoblade series, Assassin's Creed, Kingdoms of Amalur, Zelda TOTK, Saints Row etc.
Games like these all share the idea that most of the content is optional and there are many things that most people will never see. But for those like me that love to wander around like an idiot for days on end, they are very rewarding. Give me a sandbox to play in. Don't tell me exactly what to do at all times let me decide what is what.
If anyone read this far I bet you can guess what I like the least!
Worst
Linear Games with way more exposition than gameplay (people on SW call them movie games)
These for me are the worst. I just cannot get into games where the developers want the gamer to be a slave to the narrative that they have laid out with very little player choices to be had. These games tend to hold the hands of the gamer and lead them on string most of the way. As soon as I feel that I have been put on rails by the developer I am out most of the time. (I know Sony 1st party games and modern Final Fantasy are great, they are just NOT for me)
War Games/FPS
The endless obsession with COD/Battlefield type of games just is beyond me. Just not for me. Gun based war games seem so boring to me.
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