Looks devs continue to gush over Game Pass. What say you fellow SW friends? Have you given Lies of P a whirl? It's on my backlog of games to play, but I know the game has been praised. I guess gamers come out ahead with the success of Game Pass, which is the most important thing here. But with Xbox and devs also benefitting, it's a win win all the way around.
Feel free to chime in below on your thoughts!!
https://gamerant.com/lies-p-xbox-game-pass-day-one-marketing-good-result/
Lies of P Dev Explains Benefits of Launching Day One With Xbox Game Pass
In a post-launch interview with Game Rant, Lies of P director Jiwon Choi details how the team benefited from launching day one on Xbox Game Pass.
Lies of P surprised the world when it was revealed to be a Soulslike game based on the classic story of Pinocchio, one complete with a seriously dark Bloodborne vibe, and it would surprise the world again whenit would launch on Xbox Game Pass a day early. It was confirmed as a day-one game long before this, but Xbox, Round8, and Neowiz coordinating to drop it a day early was a very nice touch.
However, that's far from the only benefit that Lies of P has drawn thanks to its day one inclusion on Xbox Game Pass. One constant benefit of the service, especially for any new IP, is an almost instant community. Someone who may skip on a game like Lies of P at retail value may find themselves drawn to it when it comes at the cost of their subscription. Game Pass is a serious benefit, one that game director Jiwon Choi described as "one of the best options for us to get the game into the hands of a large community of players" as a completely new IP in a recent interview with Game Rant.
The instant community is no doubt one of the biggest benefits, but it's not the only one. As Choi described, the Xbox team provided plenty of marketing support for Lies of P, and as many indie or smaller studios can contest, marketing is one of the hardest parts of the game industry. There are so many games out there that getting a gamer's time can be incredibly trying, but Xbox ran plenty of marketing campaigns to help assist on this front.
The result, Choi says, is a huge number of players.
"The Xbox team ran a wide range of marketing campaigns for Lies of P, and I cannot reveal the exact number here, but a huge number of gamers have played our game through Xbox Game Pass. I believe both parties earned a very good result from this collaboration."
Understandably, Choi couldn't reveal an exact player count for Xbox Game Pass subscribers, but it's clearly enough that Round8 and Neowiz are full steam ahead on turning this new IP into a franchise. Not too long after its release, Choi would confirm that both a Lies of P DLC and a sequel were in development. News such as this, especially a sequel, is not usually confirmed so close to release, so it's encouraging to see.
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