I’ve seen people say things like 30FPS is ”unplayable”, which I hardly find the case. Most of the time, my eyes get used to it. I played the entirety of FF7 Rebirth in 30FPS and had a great time.. Some of my favorite games were 30FPS, perhaps even below that (Ocarina Of Time and Tears of the Kingdom come to mind) and in more recent news, the latest Paper Mario Remake will be 30 FPS vs the 60FPS of the original.
https://gamerant.com/paper-mario-thousand-year-door-switch-frame-rate-performance/
The frame rate for the upcoming Nintendo Switch remake of Paper Mario: The Thousand-Year Door is 30 FPS. This modern rendition of Intelligent Systems' beloved 2004 RPG is set to be released on May 23.
Previews of the Paper Mario: The Thousand-Year Door remake recently went live, providing people with the opportunity to closely check out the game's many visual upgrades. While the remake retains the unique art style gamers first encountered in the 2004 original, it has received updated high-definition assets and improved lighting, further enhancing the classic's already charming paper craft presentation. However, Intelligent Systems, the veteran Japanese studio that also worked on the GameCube original, seemingly had to make one big concession to accommodate the visual uplifts of the remake.
According to a report by Nintendo Life, the preview of the Paper Mario: The Thousand-Year Door remake ran at 30 FPS, compared to the GameCube version's 60. Fortunately, there were no other reported downgrades with the game, which ran perfectly and exhibited zero frame drops whether played in docked mode or not. In addition to having better visuals, the Paper Mario: The Thousand-Year Door remake has an updated soundtrack, as well as several new characters and gameplay features. It also received a number of tweaks and quality-of-life improvements that many players, especially those who played the original game, will most likely welcome with open arms.
Still looks good to me! What about you, SW? Is 30FPS a dealbreaker for you?
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