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I actually enjoyed it. But of course the experience wasn't as memorable as playing it on the PS1 for the first time. I also died more on the PS1 version.
I think it's great for first-timers who never played MGS1 before. But for veterans, I think it's worth checking out just to see the extra stuff, differences, and the cleaner graphics. I know a lot complained about it, but I don't think it was bad. And no matter what anyone says, it is still a must-have game for the Gamecube since the GC has such a limited library in the first place.
But my biggest complaint is not the game itself but those horrendous, Matrix-esque, Kung-fu Hustle type, cut-scenes! I personally thought those were ridiculous, unneccessary, and cheeseball. What, a bomb is thrown at Snake and Snake does a tornado spin-kick in the air and deflects the bomb with his boot right into a tank nozzle blowing up the tank? Just as ridiculous as I described, even more so.
Snake isn't Neo, even though he's the One to many stealth fans.
I did enjoy playing MGS: TS, however the PS1 version had alot more feeling and gave an overall better display Metal Gear Solid: Twin Sankes 8.1 Metal Gear: Solid 9.6P-r-e-y
Amen to that.IMO Twin Snakes were great,even if it didn´t had the whole,awesome atmosphere that the original had,it was pretty much fun watching the re-directed and really awesome cuscenes.If you get it cheap,buy it.I´m still a bit complainig about the controls,but I think you can live with it.
Metal Gear Solid: Twin Sankes 8.1 Metal Gear: Solid 9.6P-r-e-y
Yeah bearing in mind these scores are based on the fact that the PS1 version was completely brand new hence such a high score. TS is a just an airbrushed version so there's nothing that makes reviewers sit and say" holy flurking schnitt" that's cool, cos' it's all been done before.
But depends how much a hardcore gamer you are a lot of them prefer the originals, which is understandable.
I did enjoy playing MGS: TS, however the PS1 version had alot more feeling and gave an overall better display Metal Gear Solid: Twin Sankes 8.1 Metal Gear: Solid 9.6P-r-e-y
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no. the original ps1 version got a 8.5 while its far crappier sequel mgs2 got the 9.6. The sequel left such a bad taste that most people didn't even pick up the third one. Â
There's only two reasons purists of MGS hate Twin Snakes: "It's too easy" and "Snake backflipping off a missile."
I had not played the original PlayStation MGS, so Twin Snakes was good enough. And I thought it was a great remake. And in terms of the cutscenes: Weren't there a bevy of similar over-the-top scenes in MGS2 and MGS3? I just don't understand the hatred.
There's only two reasons purists of MGS hate Twin Snakes: "It's too easy" and "Snake backflipping off a missile."
I had not played the original PlayStation MGS, so Twin Snakes was good enough. And I thought it was a great remake. And in terms of the cutscenes: Weren't there a bevy of similar over-the-top scenes in MGS2 and MGS3? I just don't understand the hatred.
TonicBH
lol ive just borrowed it off a friend.... i found the bit where he got hit by a tank shell a bit hard to swallow but the back flip off the missile was funny
really all the remade dialogue which was apparently serious once, coupled with the rubbish, in my opinion, cinematics... made me gag
it honestly made the whole thing unbelieveable to me and makes me question how much i really liked it when i was playing the original (on the pc)... but i liked the overall story and setting and objectives reallyÂ
ohand im one of those people who think the controls are garbage... not as bad as resident evil 1 and 2, but to me the atmosphere made up for that... with the silly cinematics... it sortve took away my suspension of disbelief sadly
on an upside im gonna buy a cutprice ps2 to play all the games i havent played or are not the sortve games my friends play/ or one player games... mgs games being in the games my friends dont play category
can people tell me how things improve in mgs2 and mgs3? i remember one old friend couldnt stop talking about how awesome the mgs2 demo was.... and then never talking about the proper game, saying he enjoyed the demo more... apparently the cinematics ruined it for alot of people but then there are some who liked it more than 3... which seems to be the majority prefered of the series? all i know is that the controls are about the same? i remember two of the egm guys arguing about the controls staying the same hindered the online play of 3 vs. the controls work fine... any brief points about these games would be appreciated
Not really. The controls were beyond awful (I know I won't get a lot of agreement here), the experience was really counterintuitive and at times overly complicated. I resigned myself to simply watching someone else to play which was actually far more entertaining.
Having played the PS1 version of the game years after it was released (after AFTER I played TTS) I am going to have to agree with many others that the PS1 version was better, simply because it played better.
 As for the over the top cinemas...I don't think anyone who calls themselves an MGS fan is in a position to complain about that, do you? :P
ohand im one of those people who think the controls are garbage... not as bad as resident evil 1 and 2, but to me the atmosphere made up for that... with the silly cinematics... it sortve took away my suspension of disbelief sadly
on an upside im gonna buy a cutprice ps2 to play all the games i havent played or are not the sortve games my friends play/ or one player games... mgs games being in the games my friends dont play category
can people tell me how things improve in mgs2 and mgs3? i remember one old friend couldnt stop talking about how awesome the mgs2 demo was.... and then never talking about the proper game, saying he enjoyed the demo more... apparently the cinematics ruined it for alot of people but then there are some who liked it more than 3... which seems to be the majority prefered of the series? all i know is that the controls are about the same? i remember two of the egm guys arguing about the controls staying the same hindered the online play of 3 vs. the controls work fine... any brief points about these games would be appreciated
joyer
2's controls are a bit better than TTS since the PS2 controller has more buttons to spread it out (tbh I think MGS controls are worse than RE, RE only has directional issues, MGS has logic issues). 3's are flat out terrible, the developers simply kept piling on functions well after they had run out of buttons (moreover many of those functions should've been condensed with context sensitivty and some should've had different logic altogther). I'll shut up now cos otherwise I'll end up writing an essay on it.
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I actually enjoyed it quite thorougly, and yes, I played the heck out of MGS on PS1. The problem was that first-person aiming, rolling, and 60 frames per second are so engrained in my mind that it's nigh impossible for me to play the original. Some of the music was better in the original, and it put together a bit better (the Ocelot fight comes up a lot; SK messed it up by not changing his AI to compensate for the first person aiming), but everything else just makes the original hard to play for me.
It's a clas$ic no doubt, but the difference between some game series and Metal Gear Solid is that Solid 2 added so much to the gameplay that even before TS came out, I was having severe trouble playing the original. Even against Liquid, after I'd been playing it for a while, I'd still try to roll only to find myself laying down before him. :? And yes, the cutscenes are over the top, but quite honestly, I don't care. They're entertaining.
The only things about the game that they needed to change were the Ocelot fight to compensate for the new aiming system, and they either should have redesigned the levels to give you more of a chance to use hanging and other MGS2 moves (like they did in Metal Gear's hangar), or added new places altogether (this I feel like was a missed opportunity). MGS3 is still my favorite game in the series, but I'll still take Twin Snakes over Sons of Liberty any day.Â
I played the original PS1 version and then bought Twin Snakes a few years later. I really enjoyed it, not only the better presentation but the new mechanics from MGS2 intergration. At first I found the controls too complex but I soon settled into it.
I cannot really understand the people who hold the PS1 version as superior unless it's the feeling that the game gave you at the time you are talking about and not the actual game. I find Twin Snakes to be by far the superior version, I wish the graphics were better though, SK Knights were never too good with this on their two GC titles.
I enjoyed the cutscenes alot too. Perversely I could never get into MGS2 as it seemed to be rambling on and never hooked me in. It sits on my shelf even today, I would sell it, but I'm not desperate for a couple of pennies on ebay.
I played the original PS1 version and then bought Twin Snakes a few years later. I really enjoyed it, not only the better presentation but the new mechanics from MGS2 intergration. At first I found the controls too complex but I soon settled into it.
I cannot really understand the people who hold the PS1 version as superior unless it's the feeling that the game gave you at the time you are talking about and not the actual game. I find Twin Snakes to be by far the superior version, I wish the graphics were better though, SK Knights were never too good with this on their two GC titles.
I enjoyed the cutscenes alot too. Perversely I could never get into MGS2 as it seemed to be rambling on and never hooked me in. It sits on my shelf even today, I would sell it, but I'm not desperate for a couple of pennies on ebay.
gaminggeek
Yeah, MGS2's story and main characters (including the hero, Otacon's sister and the villians) weren't nearly as as gripping as those of MGS1. The drab level design wasn't all that it could have been either (the first hour, which happened to be the demo, contained a lot more interactive elements than the rest of the game). MGS3 indicates that Kojima listened to criticism about 2 though.
It was a great game imo, but not as great of a remake as Resident Evil was, which isn't surprising considering RE had the actual RE team do it, and not an outside studio who were most likely limited in what they could change.
Resident Evil was just as impressive as the original game imo, thanks to all the extra's, surprises, and revamped (perfected) old school gameplay. Not to mention the most impressive pre-rendered graphics ever.
 Twin Snakes on the other hand wasn't anywhere near as impressive as MGS was, since it didn't really add anything other than cutscenes, good but not great graphics (Kojima's version would have looked twice as good as SK's version), and the first-person mode that hurt the game as much as helped it. It wasn't as much of a true REMAKE as Resident Evil was.
Still though, I loved playing it and am sure I'll end up doing it again one of these days.
There's only two reasons purists of MGS hate Twin Snakes: "It's too easy" and "Snake backflipping off a missile."
TonicBH
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Personally, I dig MGS:TTS. The PS1 original was awesome, ground-breaking, etc., but TTS just simply looks, feels and, yes, even plays much better than it's predecessor. And as far as the way over-the-top cut scenes go, anyone who's ever played through MGS2 should know that no matter how many wacky, Matrix-esque shenanigans SK threw into Twin Snakes, they pale in comparison to the completely incomprehensible (but still fun) storyline of Sons of Liberty. Seriously, I don't where Kojima got his stash while he was writing that gem of a script, but it was a relief to see that he put away his pipe for Snake Eater. Â
It was a great game imo, but not as great of a remake as Resident Evil was, which isn't surprising considering RE had the actual RE team do it, and not an outside studio who were most likely limited in what they could change.
Resident Evil was just as impressive as the original game imo, thanks to all the extra's, surprises, and revamped (perfected) old school gameplay. Not to mention the most impressive pre-rendered graphics ever.
 Twin Snakes on the other hand wasn't anywhere near as impressive as MGS was, since it didn't really add anything other than cutscenes, good but not great graphics (Kojima's version would have looked twice as good as SK's version), and the first-person mode that hurt the game as much as helped it. It wasn't as much of a true REMAKE as Resident Evil was.
Still though, I loved playing it and am sure I'll end up doing it again one of these days.
EdgecrusherAza
Make a: Did you Enjoy playing REmake thread. No seriously I would like to put in my thoughts. Nice to go back and think about these old classics.
I hear we have some divided opinion over this so what are your memories?gaminggeek
The game was flat out terrible. The VA and added dialogue from that game provided for unintentional comedy. Silicon KNights needs to stick to demons and vampires and all that.
[QUOTE="gaminggeek"]I hear we have some divided opinion over this so what are your memories?MarcusAntonius
The game was flat out terrible. The VA and added dialogue from that game provided for unintentional comedy. Silicon KNights needs to stick to demons and vampires and all that.
Konami handled the voice acting, script, and dialogue. Silicon Knights handled the game engine and pretty much everything that involved player interaction.I thought it was decent at the time of it's release, and inferior to the original for sure.  The graphics were a downgrade from MGS2, a game that was released sometime before TTS. Many of the cinemas were transformed into hollywood stylized trash, it's hard to believe the same guy who did them went on to direct DMC3's. In 1998 MGS's enviornments were breathtaking, in 2004 they felt clausterphobic. Some new and/or expanded areas like the REMAKE and TR: Anniversary should have been put in. The sound design was butchered in some areas.
So in the end, what did the game improve from the original? Other than the average graphics and better enemy AI(which is pointless if the enviornments are limited), nothing at all. So in that sense it's a complete failure, even Nintendo's Zelda OOT re-releases added more meaningful content.Â
I never had a chance to play the original... In fact, I ended up playing MGS2 before Twin Snakes, but I was impressed by the game. It might've been a little easy and the cutscenes made me shake my head in frustration (minus any scene with Ninja), but it was a fun, well-made game.
And for the record, MGS3 is still the best in the series.
Yuck.
The gameplay... running away from soldiers isn't new or anything. Well, maybe it was back then, but I don't really expect the gameplay to be amazing in third-person games. So then the story... Well, I guess back then, I thought the game was cool. But now it's just cheesy. Yea, that snake doing the backflip and then cyborg ninja slicing a bullet in half with his katana... I mean MGS tries to spend a lot of time trying to be "real" with this history stuff and "stylish" with this cyborg ninja on a revenge stuff, but... I find it lame.
It also doesn't work when the game tries to get emotional.
I don't find anything about the series special at all, somewhat like Halo.
I've played every 3D metal gear game, and haven't enjoyed one of them.  The gameplay is incredible overrated, the graphics are nothing special and the cutscenes are a nightmare.  The gameplay also hasn't really changed since the PS1...I'm not a fan of Splinter Cell, but it blows away MGS for both REALISTIC story, better graphics and better action (and online play).
Even if I'm not a big fan of the game, if it's a huge title, like Halo or Final Fantasy, I can usually understand why. Â With MGS, I don't get it. Â Â
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