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They won't announce a sequel either, the install base has to be around 10-20,000. Faltering every day...most people log on once a day to check their harvesters and then log right back off. TheSystemLord1
Actually, the install base is still around 100,000 people. While the giant amjority of us left, it has brought many people back with some of the new additions they have put it. It's hurting but not dead. I miss Pre-CU/NGE as well.
[QUOTE="TheSystemLord1"]They won't announce a sequel either, the install base has to be around 10-20,000. Faltering every day...most people log on once a day to check their harvesters and then log right back off. Velric
Actually, the install base is still around 100,000 people. While the giant amjority of us left, it has brought many people back with some of the new additions they have put it. It's hurting but not dead. I miss Pre-CU/NGE as well.
well those people need to stop playing so we can possibly get a new one out.
[QUOTE="Velric"][QUOTE="TheSystemLord1"]They won't announce a sequel either, the install base has to be around 10-20,000. Faltering every day...most people log on once a day to check their harvesters and then log right back off. eitremn
Actually, the install base is still around 100,000 people. While the giant amjority of us left, it has brought many people back with some of the new additions they have put it. It's hurting but not dead. I miss Pre-CU/NGE as well.
well those people need to stop playing so we can possibly get a new one out.
Hell yeah! It's sad that they murdered the heart and soul of the game for some generic grind-driven MMO.[QUOTE="eitremn"][QUOTE="Velric"][QUOTE="TheSystemLord1"]They won't announce a sequel either, the install base has to be around 10-20,000. Faltering every day...most people log on once a day to check their harvesters and then log right back off. Greyhound222
Actually, the install base is still around 100,000 people. While the giant amjority of us left, it has brought many people back with some of the new additions they have put it. It's hurting but not dead. I miss Pre-CU/NGE as well.
well those people need to stop playing so we can possibly get a new one out.
Hell yeah! It's sad that they murdered the heart and soul of the game for some generic grind-driven MMO.very sad, i don't understand the reasoning behind this considering most of the user base left with the decision to do so. and since then no game has come close to all the freedoms that SWG had in it. it was even awesome how you could find better materials to make things with sometimes. to me in that game, everyone was on a level playing ground. it also wasn't that bad to switch your character build around if you wanted to do so.
[QUOTE="Greyhound222"][QUOTE="eitremn"][QUOTE="Velric"][QUOTE="TheSystemLord1"]They won't announce a sequel either, the install base has to be around 10-20,000. Faltering every day...most people log on once a day to check their harvesters and then log right back off. eitremn
Actually, the install base is still around 100,000 people. While the giant amjority of us left, it has brought many people back with some of the new additions they have put it. It's hurting but not dead. I miss Pre-CU/NGE as well.
well those people need to stop playing so we can possibly get a new one out.
Hell yeah! It's sad that they murdered the heart and soul of the game for some generic grind-driven MMO.very sad, i don't understand the reasoning behind this considering most of the user base left with the decision to do so. and since then no game has come close to all the freedoms that SWG had in it. it was even awesome how you could find better materials to make things with sometimes. to me in that game, everyone was on a level playing ground. it also wasn't that bad to switch your character build around if you wanted to do so.
Unfortunatley, such a game is not conducive to mass numbers of subscribers. Kids signed on every day, spamming "HOW DO I GET JEDI PLZ HELP ME PLZ PST PST!!!!!!!!!" I got over 100-200 messages a week (I liked to be seen heh heh what fun is being a gaurdian if you can't show off?) When I told them that it took me a year and 2 months they quit immediatley. Said, "Oh, *&(*& that I have a real life bye loser." When all you had to do was not dick around for hours and do the necessary grinding for a couple hours each night.
Though I'm sorry that no game has lived up to original SWG, I am happy to see that I am not the only one that sees what the original had to offer. I had heard good things about vangaurd in production, that it had some of the same philosophies about free creation over peg board archtypes, but lately I haven't heard the best things. A good buddy of mine and fellow SWG morner started it and is already back into EQII and I. Has anyone heard any news on a real MMORPG and not just MMO hack and slashLethal_Gopher
yeah i think vanguard had a lot of promise but got rushed out the door. *sigh* such is the case with far to many games now-a-days. people are to dang impatient these days. a lot of people say that eve online is great, but that game just isn't for me. way to slow paced, and you never get to leave your ship. while i love the idea of space travel in MMO's, i also love the idea of exploring new planets and possibly starting up a settlement in an uncharted part of a new planet. i don't like MMO's that restrict your freedom. not that i'm saying games such as wow are bad, i'm just saying MMO's should have more freedoms like SWG did.
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