@Maroxad said:
@hardwenzen: If you think ER was unguided or minimally guided, then you likely havent played actual unguided exploration games. ER marked those glowing trees, dungeons, map shrines and fortresses on the map.
So don't lie, ER and Zelda have very little in common. Aside from being fantasy action games in an open world. Something that is known by anyone who actually has an understanding of these games beyond the surface level. Something you wont get by watching YouTube videos.
ER is the most unguided AA/AAA title that we've gotten in years. Only indie titles can surpass it. I get it, its annoying for you to hear this, Fromsoft success triggers you more than a plate of meat, but what am i supposed to do? Lie? No. Ask any non souls vet if they were lost, and i'd bet you that over 75% of them were, and many used guides to go through the game. You simply don't see that in the AAA industry.
Elden Ring claps botw AND totk in the world map design, level design, combat system, enemies variety, build diversity, immersion, healing system, boss design, atmosphere, art direction, variety of biomes, performance, exploration, fashion... holy shiet what is ER not destroying Zelda in? Puzzles, i guess the puzzles are superior in both zelda titles, but nobody at Fromsoft tried to make their game puzzle heavy, so it ain't surprising. And lets not forget, not only are all of those things superior in ER, it also allows you to play in 4 players coop and has pvp, something you can never dream of having in a Zelda title.
Telling you, Fromsoft is galaxies ahead of whatever Nintendo is capable of producing. Its sad.
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