Fast-forward to just over a year after its release, and the PSVR2 has not achieved its full potential. Between its lack of first-party exclusives, steep price, lack of backward compatibility, and retail delays, the PSVR2 has barely made a ripple in the VR market.
Now, amid devastating layoffs that include the closure of the VR-focused PlayStation London, it seems like PSVR2 may already be on its last legs. Here’s how we got there and what the future may hold for PlayStation’s troubled VR headset....
Currently, the PSVR2 is declining a year later and is at risk of suffering the same fate as the Vita. The support for PC VR headsets opens the door to users to access more games that otherwise are not available on PSVR2, such as Rec Room, or games released on the original PSVR that are otherwise not accessible beyond PC VR helps expand the library for these users. Yet, it does not address the fact that VR is primarily a space full of indie games and not a ton of AAA support, which not even the manufacturer seems interested in investing a ton in.
IGN calling a spade a spade. I guess Sony's check bounced.🙃 Do you think the PSVR2 is practically dead now?
Log in to comment