I'm not in the industry at all, but I've always sort of assumed that voice actors work on more of a quantity basis, like "OK I did ten hours of voice acting for this game, on to the next project" and they can just crank out a lot of work in a week.
If that's true, then 4000 dollars is a lot of money. I can't imagine there's that much dialogue in the game.
At the same time, this is a big project so I imagine they should pay her more, plus she is (or would be) a returning cast member, which also adds to the cost.
But jeez 4000? Seems cheap. I mean, reeeeeeeeeeally cheap. I imagined for something like this it'd be at least five digits.
@SolidGame_basic said:
According to Kamiya, she’s lying.
https://twitter.com/PG_kamiya/status/1581316361657102337
Why would I trust them over her? Not trying to be snide, genuine question.
@sakaixx said:
@omegamaster said:
@ConanTheStoner said:
Damn, wtf. Wouldn't have expected that to be the reason lol.
Still, what a dork. Yeah for sure 4k is insulting. That's when you say nah I'm good and walk away. Not this shit.
Also gotta wonder did Hale get a better offer? Wouldn't expect her to work for peanuts either.
I know right. Yes, $4000 sounds shit, but it's got me thinking... how long does a voice actor work on a video game? A week or two? If so, then it doesn't sound that bad.
How many job offers VA normally gets per year?
Typical non-answer: it probably depends on the actor.
Jennifer Hale seems very active according to her IMDB page. Just eyeballing it, looks like at least ~10 projects per year, much of it seasonal.
But yeah $4000 is crap, insulting. The VA has a right to be upset imo, this is a big title and fans expect certain things (like the same VA).
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