I don't get too hyped these days. I just add games that interest me to my wishlist and hope they turn out good. I don't watch many trailers and previews after my first discovery of a game as I don't want to spoil anything. I like to go in fresh. I do keep track of when a game releases and the score it gets, but I usually don't play it right away. Whenever I get around to it. Usually after patches and price drops. Some games get bumped up the priority list, but no rush. Lots of games in the backlog.
Elden Ring was the last game since perhaps The Last of Us Part II where I was counting down the days until release and bought at midnight launch (I only actually hype GOTGs)
But using your categories;
Extremely hyped for: GOW: Ragnarok
Mildly interested in: Starfield, Suicide Squad (is that the co op one?), Dead Space Remake, System Shock remake, Zelda: BOTW 2, whatever the next COD is
These are the games I am hyped for. I don't really get different levels of hype. Either I want a game, or I don't. These are the games which have piqued my interest and I will get at or shortly after release. Other games have me curios, but I can't be hyped for a game that hasn't shown gameplay. I'm looking at you Starfield.
Not wasting the energy following most of these, I'll deal with it as they come.
As for Space Marines 2, I hope for best. I think Saber Interactive doing this means you should probably be seeing how they handle the Evil Dead game coming soon, to get an idea of how they might handle Space Marines 2. I did a little inquiring on YouTube and looks to be of a Left 4 Dead nature (for Evil Dead). This is pretty much the model they went with for World War Z, which I have heard mixed things about, like how people don't care just because it's a L4D knock-off and thus not L4D, and then others who are like yes it is a shameless L4D knock-off but a damn good one. But maybe this might be an indication of how Space Marines 2 will be designed, of a L4D model, again since they used this design for WWZ and Evil Dead. Funny enough, WH40K: Darktide from Fatshark will also use a L4D style model for its game like they did for the previous two Vermintide games.
@clone01: how is it trolling? These threads are insightful and besides you have no proof he's sniper4321.
Ahem, I'm hyped for starfield, advance wars, hogwarts, persona6, and uncharted 6, possibly the next tlou depending on if Neil DRUGSman gets his shit together or not.
Hyped for none, but cautiously optimistic for Hogwarts Legacy and Space Marine 2. Both are properties I love, but I just can't trust modern games to not suck.
Starfield, GoldenEye and GoW have my curiosity, but my level of hope is close to nil.
Starfield is the main one. Not really hyped for it but really hoping that the next NHL to be better than any other hockey game? To be honest,who really gets hyped for sports games?lol.
@clone01: how is it trolling? These threads are insightful and besides you have no proof he's sniper4321.
Ahem, I'm hyped for starfield, advance wars, hogwarts, persona6, and uncharted 6, possibly the next tlou depending on if Neil DRUGSman gets his shit together or not.
He literally hypes the same handful of games every thread. How is that remotely insightful? And lol, it is obviously sniper4321.
like a man who thinks he's seen a glimmer of an oasis on the horizon after crawling years and years through a desert of disappointing ubisoft games. maybe, just maybe, splinter cell remake will be different. im delirious
like a man who thinks he's seen a glimmer of an oasis on the horizon after crawling years and years through a desert of disappointing ubisoft games. maybe, just maybe, splinter cell remake will be different. im delirious
There's a much higher chance of Kojima writing a coherent, non-pretentious story than Ubisoft making a good game.
like a man who thinks he's seen a glimmer of an oasis on the horizon after crawling years and years through a desert of disappointing ubisoft games. maybe, just maybe, splinter cell remake will be different. im delirious
There's a much higher chance of Kojima writing a coherent, non-pretentious story than Ubisoft making a good game.
@Macutchi: Hope it's like Resident Evil 2 Remake where they reel it all back in to get the core of what made it good in the first place.
what would you say that is?
1. Pre-mission phase. Technically this never went away but Ubisoft became focused on XP grind-a-thon where half the shit was locked or DLC. For them it became more an excuse for padding.
Shared across OG R6/GR/SC where you have builds for play-style.
Just give us all the tools upfront and don't just fill it with shit for the sake of filling it with shit.
2. Grounded.
Splinter Cell became more and more bombastic and melodramatic. The first 3 games are very in line with Tom Clancy where it's more grounded story that Sam gets drawn into rather than him being the central cog.
Certainty some futuristic stuff with drones and such, but nothing like Metal Gear Solid level.
The first game actually had a pretty decent story compared to the nonsense it devolved into. Sam turning into Jack Bauer.
3. Light/sound
The first 3 games (and The GC/PS/XB version of Double Agent) balanced incremental light/sound like a see-saw rather than than a blunt on/off light-switch.
It wasn't about a roided up Sam shimmying window to window like Batman killing 15 dudes mimicking Arkham games, they were slow, heavy, room to room methodically paced, also the case with R6/GR.
4. Exploration
Early games rewarded the player going off the beaten path, picking up story beats, rifling through emails. It gave the world a sense of immersion as a live in place. Also optional side-missions.
In Blacklist basically just point at a computer and "hack", might as well be a market.
5. No padding
Splinter Cell compared to R6/GR has been relatively free of it. Looking for a 15-20 hour game, not a 100-200 modern Ubisoft title
6. Stealth favoured and more rewarding over combat, particularly ghosting
7. Minimal hud
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Certainly things they can expand upon. Original Splinter Cell compared to Splinter Cell 3 is far more linear in nature. And I think Blacklist (at least with the side-quests) for it's problems, was a really good example of map design that's both compact but with opportunities to take alternate paths.
Don't really want it to be like MGS5 where it's just a big fucking desert with bases but rather segmented hand-crafted maps. Globe-trotting where you don't know where you'll end up next.
At least from the top of my head. Probably other stuff missing, imagine.
No more of this shit either where sparkles like a Christmas tree.
Want hard dark shadows like the OG's where it's directly part of the level design working in tandem with the meters.
Expecting some flashy next-gen shit that's comparatively souless.
It needed Remake more than any other game. especially its return of remedy to Max Payne series.
Must disagree.
(I still respect you)
so better nothing than remake?
rockstar not making max payne 4. and max payne 3 narrative is not remedy style.
really?
Do we need a Mona Lisa 2, using RTX and ray-tracing?
Debbie Does Dallas 2? Debbie Does Dallas III: The Final Chapter? Debbie Does Dallas 4? Debbie Does Dallas 5? Debbie Does Dallas Again? Debbie Does Dallas 20th Anniversary Edition? Debbie Does Dallas: The Next Generation? Debbie Does Dallas '99? Debbie Does Dallas: The Revenge? Debbie Does Dallas: East Vs West? Debbie Does Dallas ... Again?
Robocop? Total Recall? Terminator 3,4,5 and the femanazi one no one watched?
No.
When you get it right the first time it requires no iteration.
Apart from maybe the The Fly and The Thing, those are good.
Expecting some flashy next-gen shit that's comparatively souless.
It needed Remake more than any other game. especially its return of remedy to Max Payne series.
Must disagree.
(I still respect you)
so better nothing than remake?
rockstar not making max payne 4. and max payne 3 narrative is not remedy style.
really?
Do we need a Mona Lisa 2, using RTX and ray-tracing?
Debbie Does Dallas 2? Debbie Does Dallas III: The Final Chapter? Debbie Does Dallas 4? Debbie Does Dallas 5? Debbie Does Dallas Again? Debbie Does Dallas 20th Anniversary Edition? Debbie Does Dallas: The Next Generation? Debbie Does Dallas '99? Debbie Does Dallas: The Revenge? Debbie Does Dallas: East Vs West? Debbie Does Dallas ... Again?
Robocop? Total Recall? Terminator 3,4,5 and the femanazi one no one watched?
No.
When you get it right the first time it requires no iteration.
Apart from maybe the The Fly and The Thing, those are good.
but terminator 2 exist. and original exist. rewatch original not waste time.
in case of Max payne. it needed remake by remedy. if it was other developer. it may not.
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