Really, these days AAA games are not even polished, the gameplay not even good. As a matter of fact lesser budget games seens to be coming with much tighter controls and gameplay (and at a greater pace).
See for example DA:I and the new Divinity. The former is a mess, the other is absolutely tight.
The problem I see, besides it's ineffectiveness, is that it creates the resources and the urge to use it whenever enemies may be different. It's already been shown that the U.S. is willing to engage in assassination campaigns against it's own citizens. Why not torture (that is, it's own citizens)?, it's a lesser crime than murder. Fact is, no state, even a relatively free democracy such as the U.S. is immune to the urge to opress and delve into authoritarian practices. Degeneration of the political system seens to be a trait common to many democracies, that's why such acts should be as clandestine and tabu as possible, imo (if not completely forbidden).
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