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#1  Edited By Nonstop-Madness
Member since 2008 • 12322 Posts

@Antwan3K:

It's because Xbox, with the help of gaming journalists and influencers, have painted themselves as this white knight of gaming under Phil's tenure.

People didn't believe "good guy" Phil would ever chop down a studio after a successful release. Heck, Hi-Fi Rush is arguably their best new IP and game in *years*. It just completely tears down people's expectations of Phil and team.

Sony, on the other hand, hasn't been as heavily criticized because they've been delivering on their promise of best in class games and they don't shy away from the fact that they are in the money making business.

Also, "no major first party releases" isn't a big deal when they've helped release games like Rise of the Ronin, Stellar Blade and Helldivers 2. I'm pretty sure everyone on Steam at this point considers Helldivers 2 a Sony game for better and for worse. lol

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#2 Nonstop-Madness
Member since 2008 • 12322 Posts

This game was one of the first games they showed when announcing the Series X and, it's been in not 1 or 2 but 4 Xbox E3 press conferences. I'm not quite sure there's more to gain by marketing it heavily.

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#3 Nonstop-Madness
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@Zero_epyon said:
@last_lap said:

And yet you keep making arguments for Phil. He is the head of Xbox, and EVERYTHING Xbox would go through him. I mean who do you think is making all the decisions if the HEAD of Xbox isn't, Bill Gates?

You can claim the success when you're doing great, but you also have to take the blame when you're not.

Xbox is not doing great right now there is no denying that, and Phil has to take the blame for that.

He's had a decade to right the ship and he hasn't.

I'd make a small correction and say that Phil is the head of Microsoft Gaming now. Sarah Bond is the head of Xbox. However, this move had to come from someone other than Sarah because Bethesda isn't part of Xbox Studios, but MS Gaming instead.

Sarah Bond would have nothing to do with these decisions; she's the president of Xbox (platform and hardware).

Matt Booty is the president of game content and studios; he is the one making these decisions.

However, Phil Spencer, being the CEO of Microsoft Gaming, is equally responsible for the decisions made by his executive leadership team. It's not his job to tell Matt Booty exactly what to do but, it's absolutely being done based on what he's set out to do.

Ex. Phil Spencer is on the record (FTC hearing) saying that Xbox *needs* to be profitable and, unfortunately, their core business is shrinking, and Zenimax hasn't exactly been performing very well financially (see Redfall, Deathloop, Ghostwire etc). I don't think we need all the details but, I think it's safe to say that Matt Booty would rather accelerate Blade, Indiana Jones, Starfield, Fallout 5, Elder Scrolls 6, new Doom etc. than wait around for whatever Tango and, Arkane Austin were working on.

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#4 Nonstop-Madness
Member since 2008 • 12322 Posts

They've done an incredibly poor job in managing customer expectations.

However, Xbox is positioned to be significantly more successful than they've ever been. The major challenge they face is materializing all of their recent investments into actual growth drivers in the near term and that will unfortunately result in some tough decisions or at the very least decisions that won't resonate with the legacy Xbox audience.

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#5 Nonstop-Madness
Member since 2008 • 12322 Posts

I believe I have PSN+ Premium for another year. I stacked two (?) years when they announced it.

That being said, I'll more than likely downgrade to Extra next time around.

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#6  Edited By Nonstop-Madness
Member since 2008 • 12322 Posts
@kvallyx said:

Yup, Phil knew this almost 2 years ago:

"I think it will stay in that 10-15% of our overall revenue, and it's profitable for us. We're seeing incredibly growth on PC... on console I've seen growth slow down, mainly because at some point you've reached everybody on console that wants to subscribe." - Phil Spencer

So now it's 2024. Who didn't know this 2 years ago? Sony?

And people refused to accept what it truly meant; many of which are in this very thread acting like they didn't totally miss it.

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#7 Nonstop-Madness
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@Pedro said:
@Nonstop-Madness said:

He was the Executive Producer on Hi-Fi Rush; he left right after the game released.

It sounds like there was a divide between what Mikami and Tango wanted to do vs what Xbox wanted.

Executive Producers are not the makers or designers of the game.

What exactly is your point? An executive producer is still involved in the production of video games.

He's still very much "making" video games.

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#8 Nonstop-Madness
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@Pedro said:
@Nonstop-Madness said:
@lamprey263 said:

Looks like I had the right idea, it would make no sense MS would close their only Japanese studio right after they released a critical success.

That doesn't really help explain much at all. The next question is going to be ... why did they leave?

Mikami already told us his reasoning.

https://automaton-media.com/en/news/resident-evil-director-shinji-mikami-explains-why-he-left-tango-gameworks-and-founded-kamuy/

As his main motivations for leaving, he mentions wanting to create an environment that would allow young game creators to have more frequent opportunities to gain experience, i.e. an environment with shorter cycles between new projects. At the same time, he felt that there was an audience out there for unique, smaller-scale video games, which led him to see an opportunity to link these two factors.

The second reason Mikami mentions is his personal wish to break free from the survival horror game genre that he has come to be associated with. As existing companies have established styles and workflows, he decided to set up a company from zero to accomplish everything he’s set out to do. This is how the new company Kamuy came to be established.

It sounds like he really wants to make games like Hi-Fi Rush and, Microsoft axed it.

Did he make a game like Hi Fi Rush?

He was the Executive Producer on Hi-Fi Rush; he left right after the game released.

It sounds like there was a divide between what Mikami and Tango wanted to do vs what Xbox wanted.

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#9 Nonstop-Madness
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PlayStation Plus was never billed out to be a game changing business model.

Gaming journalists, console warriors and gaming influencers are to blame for eating up Xbox's marketing.

Jim Ryan and, Strauss Zelnick have always been right on this subject. Live services > Subs

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#10 Nonstop-Madness
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The idea that Xbox was gaming's white knight was always laughable; they have an obligation to Microsoft's leadership team and shareholders. Nadella didn't hand Phil Spencer a $80B bag to make gamers feel warm in the inside.

The frustrating part in all of this is that Xbox seems to need to explain their strategy every single year and, to be brutally honest, there's no freaking way Xbox shifts strategies that often. They've been lying to people's faces for goodwill for years and the truth is they've always been in it to make money and strengthen Microsoft and not "Xbox gamers".