There's nothing wrong with pursuing cutting edge graphics, but I think there should always be priority put on 1.) art direction, and 2.) performance.
Plenty of good game engines out there that run well, it's always a shame when you get a game and it runs slow or looks shabby.
@R4gn4r0k said:
@ghostofgolden said:
It’s not graphics alone. It’s this push for “cinematic“ storytelling. Devs don’t know how to tell a story without cutscenes and walk and talk sequences.
Yep too much focus on:
- Graphics
- Big name actors
- Trying to be like hollywood
All three are very bad for gaming.
Yes, the whole "trying to be like Hollywood" thing especially annoys me.
Storytelling in games should, in most cases, be a "show me, don't tell me" immersive type of experience. I don't want to be told a story, I want to experience the story unfold around me.
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