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Jackamomo

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#1  Edited By Jackamomo
Member since 2017 • 2157 Posts

Simulation games are still being made. You can mow fields all day in a combine harvester if you like. Also Garbage Trucks, aeroplanes (boring), and others probably.

Also the management genre like football manager or Factorio or Stallaris or Prison architect clones, racing... Orpg which are more than just fighting.

I don't know what genres Japan is responsible for right now apart from scrolling shooter and graphic adventures.

It is kind of unfair to pit just one country against all the others really. But Japan did have a head start in many ways and have seen it fade in terms of innovation.

They remain the only country capable of making a fighting game. Mortal Kombat would still be cool if it played like 1 and 2.

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#2 Jackamomo
Member since 2017 • 2157 Posts

Not sure what Epic are offering apart from forcing you to use it's store if you want certain games.

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#3  Edited By Jackamomo
Member since 2017 • 2157 Posts

I don't see how this is different to GameSpy which came with my smart-tv.

Why does it need a gpu to stream video?

Unless, it is to cut down on internet speed requirements, rendering locally instead of remotely like gamespy (pretty limited choice).

But I still can't see, aside from potentially having a wider choice of games, how it is different to gamespy.

They should just give you every game in the play store.

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#4  Edited By Jackamomo
Member since 2017 • 2157 Posts

@nepu7supastar7: I like all genres. Apart from jrpg in which case is it strictly Phantasy Star, or orpg in which case Shroud of the Avatar

As far as gameplay goes. The ZX spectrum has many games which are more fun and have lower latency than PS4 games do.

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#5  Edited By Jackamomo
Member since 2017 • 2157 Posts

I'm so confused as to what I am right now.

It's clear I'm in the right though because counter arguments to the hypothesis that there is not enough inclusivity on gaming include gems such as 'why aren't there Mexicans in Dynasty Warriors?'. And bely un undercurrent of desperation in the closeted young white male vocal minority of the gaming community.

This is clearly taking the subject out of context and providing an absurd scenario which I don't think anyone was arguing.

In a historically accurate game you would expect the people to be of the appropriate gender or race for the time period and scenario being addressed.

A black nazi is obviously stupid as nazi's stated they opposed not only black people but gypsies, gays, jews, and on and on.

I'm not suggesting people posting on here are nazi's and follow their ideology but if you are upset about the prospect of a wider amount of racial types being represented in games overall it does leave one pause for thought about your overall thought process.

Take RDR2. How many black characters are in that game?

According to Wikipedia there were 8.8mill black/'negros' in 1900 to 76mill overall population (about 11.6%).

Maybe RDR2 is a white guy fantasy world like TW3 and gaming in general.

https://en.wikipedia.org/wiki/Historical_racial_and_ethnic_demographics_of_the_United_States#Historical_data_for_all_races_and_for_Hispanic_origin_(1610–2010)

OK well there is this guy but he looks more Mexican than African to me.

Really it's just characterisation is limited in gaming mostly because of the people commenting in this thread.

It's clear you don't want to look at a diverse array of races. In the end the USA is the biggest market and you can go for months without seeing a black guy in some parts of the US.

They are just pleasing their player base whilst trying to mollify liberal outspoken media sources like Kotaku and Polygon and generally pleasing nobody.

It's time to drag Valve and Half Life 2 out again to demonstrate how it should be done.

Have a mixed race female character in a lead role and one cuddly Cosby black guy. Done. Nobody can call you racist now. Everyone is happy. Not everyone is as clever as Gabe Newell though.

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#6 Jackamomo
Member since 2017 • 2157 Posts

@nepu7supastar7: child faced porn stars then.

This is different to my other post about cut scenes where I asked if people felt, personally that there were too many cut scenes.

This is stupid though because people wouldn't be playing games they didn't like or were cut scene heavy if they didn't like cut scenes so the answer is always going to be no.

This one is about the industry as a whole and asks you to consider, not just the games you enjoy but the industry overall.

RPG you might expect cut scenes, but you still might think they are too heavily relied upon on some cases. You don't need to tell a story within a scripted sequence. Dialogue boxes and scenery, music etc can be just as effective without making you sit and watch idly.

I will admit it was the Metal Gear games that I was like, 'I thought this was an action game.' But no apparently those games have always been like that.

The first poll had 1 in 10 people feeling cut scenes are overused but this poll is much closer.

RDR2 for instance and new Tomb Raider games are boring sauce to actually play. But then you are forced to listed to Dan Houser's adolescent cowboy fantasies being acted by professional voice actors and the disconnect between the skill of the actors and the level of the writing is one of the weirdest spectacles in gaming.

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#7 Jackamomo
Member since 2017 • 2157 Posts

I need to shout out It's a Pixel Thing for his Spectrum coverage and racing games series and pointing out Old Towers for Spectrum, browser and pc free to play indy game of which I just downloaded the Mega Drive version of and voluntarily donated cash monies to for being good game developers who didn't demand my money.

Also Bazza H for in depth Spectrum and Amstrad reviews.

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#9 Jackamomo
Member since 2017 • 2157 Posts

Yeah. I would be one of those really angry chefs (quite a high percentage actually) that gets really emotional and throw them out for being filthy millenials and photographing every f*cking thing so they can reminisce ten seconds later and share it with their 400 online friends they don't really know like anyone really gives a f*ck.

Just eat the god damn food and get out.

If you are reviewing it, I deserve to know in advance so I can spit in it.

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#10  Edited By Jackamomo
Member since 2017 • 2157 Posts

The hidden reply button is the best one. Now you have to do a zig-zag movement to get essential links to appear every time. That is adding seconds and wrist movement where there is no need for it which will add up over time to hours and hours over doing a zig zag movement just to get the reply button to appear.

I know why this is though. Back end dev and management do not respect the front end devs if you even have one. They get no say despite it being a really important role.

The markup is a mess of divs, I've just noticed when a table is actually appropriate in this case. Divs are fine but nests going ten deep on what is not a nested element (ie a quote inside a reply) is confusing to search engines and prone to more problems when working with the CSS files.

Back end dev's probably working in crappy C# at a guess don't give a flying f*ck about markup and will nest within nest to their hearts content if it saves them having to think a bit to make lean code.

This whole site is slowly, somehow, getting worse from a technical standpoint, which is impressive.