My knee jerk reaction is "hell no", but I haven't played a new game in four years, so my opinion probably doesn't hold much weight. But at the same time, very little of what I've seen has excited me; so who's to blame for that?
It's a generic statement at this point, but all entertainment (music, movies, games) has become risk averse, and because of that we keep getting 'been there, done that' output'. There are probably some decent efforts that are getting tossed out with my cynical bathwater, but the years of broken half-assed releases have dulled my willingness to even try. That, plus the all the other bs; mtx, loot boxes, subpar equipment, drifting thumb sticks, crappy batteries, no actual data on the disc, digital only, subscriptions, state of plays, directs, live service, rampant online cheating, incessant cinematics, tech pushing graphics over gameplay, loss of LANs and local gaming, paid online, on and on... It's not fun anymore.
Now that doesn't mean everything is bad. But it's also not all daisies and roses like some claim. I think most of you yahoos are fully aware that these problems exist, but instead of admitting it, there's a weird head-in-the-sand, toxic positivity that takes over. It's like looking at a bunch of battered housewives going "he'll change" or "I fell up the stairs". It denies reality, and fixes nothing. And on the opposite end of the spectrum, I'm probably being overly pessimistic. I need to dial back the Chicken Little, and they could ease up on the Ned Flanders. And maybe somewhere in the middle, we can find something better.
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