@rohanrocks88: Yes, I'd recommend finding a way to play the second PS2 version. It's unfortunate that there's no single real definitive version since the PSP version had added content neither PS2 version had but it took away too much in my opinion. One thing that they changed though that was a big plus for some people on the PSP version was in the original game and FES, you don't have the option to directly control your party members in the turn-based combat. You can only control your main character directly while you set tactics that you can change during the battle for the other two party members. This wasn't a deal breaker for me because I found the AI to be capable enough, but some people really hated that in the PS2 games.
@rohanrocks88: If it had anime cutscenes it was the original or FES. The PSP version likely didn't have the capacity since the UMDs were only 1.8GB and the original game and FES were on DVDs. For some reason the version they chose to port around to all the other consoles seems to have been the PSP version, though.
@Gaming-Planet: I know some people liked a few of the changes they made for this version when it dropped on the PSP but personally I thought P3FES on PS2 was the definitive version.
If someone is shelling out over a grand for a wheel, I wouldn't go with Logitech. It looks decent but this is their first direct drive (versus belt or gear driver) force feedback wheel. Their marketspace has always been at the entry level when it comes to sim racing with belt driven wheels in the 200-400 price range. If you're going to go up to this price range I'd go with something like the Fanatec Gran Turismo DD Pro which starts at $700 and comes with pedals (although you have to pay extra for a load cell pedal) and you can potentially use it on Xbox and PS because the controller is tied to the swappable wheel itself and not the base.
@chubby170: @dani78: I have to amend my previous comment because while the assumption has been that PSVR2 would be backwards compatible with PSVR1 games they just clarified on a podcast that they in fact will not be. Any existing PSVR game would need to be updated to work with PSVR2.
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