@horgen: Yeah, I agree its useful. I just said, it doesn't matter if you are getting good temps on the CPU/GPU. No point to look at water temp when there is no thermal prob...
By the way, 34-35C water temp, isn't a bit high? Are you getting these temps even in idle?
@horgen: I think if it will be OK with Fallout 4, Skyrim shouldn't be a problem. What about Witcher 3?
And I think you will be fine without the water temp sensor. Although using one is great in order to figure why your CPU might get higher temps, its the CPU temps you need to monitoring.
ps: I just realised what Raja said about Prime95. It can kill a CPU :S. So I am glad I didn't use it for a long time (a few times, a couple of minutes each time).
@horgen: I found this from Raja@ASUS (hardware rep of ASUS in NA):
Praz nailed it really. The newer versions of Prime load in a way that they are only safe to run at near stock settings. The server processors actually downclock when AVX2 is detected to retain their TDP rating. On the desktop we're free to play and the thing most people don't know is how much current these routines can generate. It can be lethal for a CPU to see that level of current for prolonged periods.
As for the universal validity of various stability testing programs, that's a more difficult question to answer without using illustrations to simplify what occurs at the electrical level on some of the associated buses.
Being brief as possible and focusing on DRAM transfer as an example: Data is moved around the system in high and low logic or signal states. The timing of these systems and those that rely on them needs to be matched closely enough for data to be moved around and interpreted correctly.A burst of data may contain a series of 1s and 0s. The 1s pull more current as they require defined voltage level that is above 0. Each data pattern has a different effect on the timing margin. Some eat into the timing margin more than others (I may illustrate the theory of this in a future guide). If a given stress test does not generate patterns in a way that eats into the timing budget sufficiently to represent how the system is used, the stress test won't be as useful to the end-user.
That's why most stress test programs alternate between different data pattern types. Depending on how effective the rotation is, and how well that pattern causes issues for the system timing margin, it will, or will not, catch potential for instability. So it's wise not to hang one's hat on a single test type. Evaluate what your needs are from the system and try to run a variety of tools to ensure the system is stable in various ways. We also need to bear in mind that some stress tests only focus on a single part of the system, while others will impact multiple areas at once.
Seasoned users usually find a systematic way that leads them from stress tests that focus on individual areas to those that hit the entire system as part of their test regimen. Ultimately, this all comes down to what your requirements are and using enough testing to confirm reasonable stability for the system in its intended usage scenario.
We coded Realbench to generate stress with real-world apps. It's a useful tool for people that encode, render or crunch numbers with their systems. However, it's not the only method out there - there are many tools to evaluate system stability that are perfectly valid.
Cause its something that kneels the CPU and while we (gamers and normal people) never use it, Prime95 enables it if I remember correctly. And AVX2 causing massive heating, without responding in real world scenarios.
@doubtless1: After Diablo 3 major failure, I seek new arpg to play.
So apart from my over 2K hours in Diablo 3 I also spend thousands of hours to Path of Exile, Marvel Heroes, Torchlight 2, Grim Dawn.
At the moment, Marvel Heroes is way more fun than the boring Diablo 3 which the only thing they change in each patch is set bonuses and some character buffs... They actually say to you how you will play in each patch. On the other hand Marvel Heroes has 57 characters with 3 trees each. Just no comment...
I payed over $130 for Collector's edition and for expansion.
When I payed almost $100, I did it cause it has the name "Diablo" on the first day of release. Not because the game was good or bad. Then we bought the expansion that promised to fix the vanilla Diablo...
The game sold millions cause it took advantage of the Diablo name. Do you think it would sell so much if the name would be... Wildstar?... No. Not even close...
@pied_piper: Well he is the creator of the series and when he created the games, his diablo games became legendary compared to abysmal Diablo 3.
And what ARPG experience did Jay Wilson had? Zero...
Thats the problem here. We want someone who understands the funbase and knows the game. David Bravik with his previous works on Diablo already proved this.
Its just that today the only thing big companies like (Activision)Blizzard have in mind is... money.
If by combining Call of Duty, Warcraft and Diablo in one game would give them more money, they would do it. They wouldn't care if the "thing" that they would create would make Frankenstein's monster look cute compare to it...
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