Companies should waste gamers time announcing games more than a year away.
Should or shouldn't ? Anyway , I think Sony is doing ok so far , although the numbers are skewed because of the launch -
Announcement > to > release
- 3 months - The Last of Us Part I
- 5 months - Demon's Souls
- 5 months - Spider-Man Miles Morales
- 5 months - Astro's Playroom
- 5 months - Sackboy A Big Adventure
- 8 months - Destruction AllStars
- 10 months - Returnal
- 12 months - Ratchet & Clank Rift Apart
- 20 months- Horizon Forbidden West
- 21 months - Gran Turismo 7
- God of War Ragnarok - ???
- Spider-Man 2 - ???
- Wolverine - ???
- Horizon Call of the Mountain - ???
- The Last of Us multiplar ???
Wolverine seems like an anomaly. They wanted to give a a true surprise and were upfront about where it was in development.
I'm fine with -
- About 2 years - Most big games
- 1-2 years - Big , Medium , and small games
- Year or less - Remakes or smaller games
- 1 early bomb drop like Wolverine to get ahead of leaks is probably good enough for the entire gen. Some leaks can be really fun sometimes and still blow us away when announced - Bloodborne , Horizon , God of War , etc.
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