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TheFadeForever

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#1  Edited By TheFadeForever
Member since 2013 • 2655 Posts

@silversix_: you haven't been looking at their updates and production schedule lol

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#2  Edited By TheFadeForever
Member since 2013 • 2655 Posts

Because of its sandbox nature, Mount & Blade’s quests are procedurally generated around a number of set templates. They can have a great effect on the overall story of your campaign, but no individual quest ever felt like a compelling story by itself. Not only is Bannerlord attempting to increase the complexity of these scenarios, but their generation is now based on what’s happening out in the world. That means you’ll only get a quest to hunt down bandits if a settlement has a bandit problem. Everything is tied more fully into the sandbox. That’s important, because the simulation is the story. The narrative emerges based around your actions. While there will be a more traditional story, it’s mostly optional, and designed purely to get new players familiar with Bannerlord’s world and systems.

Full article at PCGAMER

In Bannerlord, armies can be asked to attack or defend a location. This has a major effect on the behaviour of the enemy AI. A defending army won’t necessarily charge at your position, and may instead move to higher ground. That won’t always be the case, though. Even a defending army will hunt you down if they think they’ve a chance to quickly take you out. TaleWorlds hasn’t yet decided on a unit cap for battles. It’s possible to have hundreds of soldiers per side, but too many causes performance issues. This battle is composed of just 18 soldiers, and so there’s little need for advanced tactics. The bandits are taken out with ease.

The battlefield is looted, and prisoners are captured. Both loot and prisoners can be traded for money to buy new equipment and food to sustain the army. In addition, some of Yasmin’s soldiers have levelled up. It’s one thing to have a large army, but basic recruits are quickly dispatched. Here, too, there are advantages to having friends among the right locals. Certain NPCs can recruit more experienced volunteers of different specialities. Carrying out missions for the right people can lead to a more varied and effective army.

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TheFadeForever

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#3 TheFadeForever
Member since 2013 • 2655 Posts

@Pray_to_me said:

Eww. Doom fuggin sucked. This looks like Doom with Overwatch ripoff elements thrown in. Devs can't come up with anything new? What is this 1997?

Looks like someone hasn't played Quake before

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#4 TheFadeForever
Member since 2013 • 2655 Posts

@blue_hazy_basic said:

@madrocketeer: Yea I really want skaven.

I beat they are day one dlc

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#5  Edited By TheFadeForever
Member since 2013 • 2655 Posts

@xantufrog: I see some noticeable higher quality texture in those screens than the Witcher 3 has like the foliage. Every game is going have a few inconsistency here and there depending on the screen quality or how much effort the developer put in specific areas.

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#6 TheFadeForever
Member since 2013 • 2655 Posts

@deathlordcrime said:
@silversix_ said:
@godspellwh said:

@silversix_: the ps4 pro has it where it can supersample a image and resize it to 1080p assuming your on the pro. This is already been discuss in articles.

I do not have a pro... Those were taken on my OG ps4. Yeah, it looks so good that to those who haven't played it, you're having a hard time believing what you're seeing.

Am I suppose to be all that impressed btw these are actual pictures lol

That looks like a legit photo. Where can I get the game?

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#7  Edited By TheFadeForever
Member since 2013 • 2655 Posts

@quadknight said:

Horizon is the console graphics king. TW3 on Ultra PC settings is the only other game released right now that can compete. It's a tough call for me, I own both games and sometimes I think TW3 on PC looks better and other times I think HZD looks better.

No upressed Xbone ports on PC can compete. Future PC games like Star Citizen will beat it though.

Which one is a upressed Xbone port? You just repeated what one of the other poster said in the first page lol Also BF one looks better than both

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#8  Edited By TheFadeForever
Member since 2013 • 2655 Posts

Destiny 2

It will probably be a average shooter at best anyways with horrible design where you have to grind boring quest

As we reported last year, this Destiny sequel is aiming to feel like a fresh start for Bungie’s ongoing franchise, which has picked up a great deal of baggage since it first launched in September of 2014. In addition to coming to PC, Destiny 2 will offer a clean break for everyone, leaving behind all of our old weapons and gear.

Because the day wouldn’t be complete without more teasing, Bungie says there’ll be a “gameplay premiere live stream” on May 18.

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#9  Edited By TheFadeForever
Member since 2013 • 2655 Posts

@iambatman7986 said:

I'm ready. I'm still enjoying the first game. The fact that it expands the first game like an expansion with enough content to be a standalone game is awesome. I can't wait to see what is included in part 2.

The fact their a chance we will be seeing the skaven is already making me excited to see what they show.

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#10  Edited By TheFadeForever
Member since 2013 • 2655 Posts

EGX Rezzed

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The Lizardmen main foes are the Skaven and they fight them in the End Times, so it makes sense CA would put them inside the second game as a faction.